Bryce 4 - Creating a Stained Glass Window

Step 1: Set your palette

In 2d media, artists speak often of working with a limited palette to set the tone and mood of a piece and to narrow the focus of the work. I find the same holds true for Bryce. The easiest way, I find to decide on my palette or color scheme is to do the sky settings first. For this tutorial, I decided on a warm palette.

By setting the sky first, I find that I have a better sense of what the final image will look like and I can better select materials to render well under the conditions I have set. Of course, omni lights do come in handy for some extra light.
sun and moon settings


cloud cover settings

For every image I create, I create a new sky. Sometimes I will work from a preset sky created for another project but most times I start from scratch with the pulldown custom sky tab on the main sky window (before going in to the sky editor).

 


Then I go into the sky editor and refine things. I have now started to pay more attention to the cloud editor as well (although for this tutorial, I did not). atmosphere settings



  Stained Glass Intro | Step 1 | Step 2 | Step 3 | Step 4