Bryce 5: Making a Realistic Looking Mountain in BryceStep 2: Inside the Terrain Editor Now even if this is your first trip into the Terrain Editor, don't worry. Your screen may not look exactly like this shot of mine but most of it will be visible somewhere. For now, click on the black triangle at the far end of your 'Terrain Canvas' (1). In the drop down menu, click 'solid' to make your terrain solid (2). Otherwise Bryce leaves it looking hollow on the inside. This doesn't always matter but I tend to make all my terrains solid. Perhaps I just don't like the idea of insubstantial mountains in my pictures ;) Now click on the grid shape at the bottom of the tools bar (3). Here you can set the resolution of your terrain. I set it to 512 here.
Detail: Tips on saving your work: In addition, something I do while building mountains, trees or anything Brycean, I make a copy within the scene using Ctrl D. I rename it something imaginative like terrain 1 spare in the attributes box. Then I either 'hide' it using the hide option in the attributes box or else I move it out of sight of the camera. That way, I always have an original or two handy if I decide I didn't like what happened and want another go. Or if I want a similar but not identical mountain to the one I have and this provides a good seed to move on from. (And yes… leave lots of room on your hard drive or be very good at housekeeping and delete all those files before they start spilling out of your screen all over your keyboard.)Step 3 >>> | |
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