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2001
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Winner's Circle
Trophy created in Ray Dream. Rendered in Bryce. Post
produced to death in Photoshop.
Created January 2, 2001
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The Deep
I created the shark with Amorphium 1.0. I had only had
the program for less than a month. I did the render in
Bryce and added the ripples as post work in Photoshop.
Created January 6, 2001
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Lines
After about a month, I've finally worked on this project
again. I ditched the Bryce tree for a post production
one. I added in the circular windows on the sides and
the striped stone work in the front.
Unfortunately I lost this project after a system crash.
At least I still have the skills that I learned in the
process. I could probably recreate this project in half
the time it originally took me.
Created January 6, 2001
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Lost
I wrote a tutorial building robots out of primitives in
Bryce for the Internet Eye Magazine. So here's the final
image from the tutorial.
Created January 6, 2001
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Shadows
Version 5 of my Awning project. The shadows, lighting
and tree were done in photoshop. Some modeling done in
Ray Dream. Some textures done in Photoshop. Everything
else is Bryce.
Created January 11, 2001
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